Staff Discussion Ground Rules

Staff should hold themselves to a higher standard of accountability for the code of conduct we ask all players to hold themselves to. In addition here are some ground rules to help guide discussions in a constructive manner.

We are all on the same side.
We are here to play a game and foster a community that is safe, inclusive, and enjoyable. Sometimes we will disagree about choices and actions taken by characters, the balance of items or new subclasses, but we share a common goal as staff: for the server, the community, and each other to continue to grow.

Assume good intent.
When considering the actions and statements of others, start from a place assuming good intent. The medium of text is difficult to infer additional social cues from. Be open to getting feedback from others and be cognizant of how you give feedback when you do so.

Check-in privately.
If you need clarification or have an issue to address and feel comfortable doing so, start by discussing it with the person in private. If you are not comfortable doing so, bring it to another staff member to get their input privately.

Let others respond.
If someone is @mentioned in a discussion wait for that individual to respond before continuing the discussion. When in the middle of a discussion, make space for others to give their input on the situation, invite others in to participate if they have not contributed.

Let scenes resolve.
If a scene, either in RP or in a session, needs discussion, let the scene end before discussing it. If characters within that scene are uncomfortable encourage them to use the safety tools we have to control the pace and flow of the scene.

Talk about behavior and impact.
If discussing a difficult situation or action, focus on the behavior and its impact that contributed to the nature of that situation. A good model to keep in mind is the SBI framework for giving feedback.